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Figure 5: Tube with animated textures.

development studios, as budget friendly solutions such as
Google Cardboard, that are great for developers to start ex-
ploring the world of Virtual Reality, even tho mobile smart-
phones are (still) not powerful enough for more sophisticated
and realistic effects. This is exactly the target platform for
our application. Budget friendly platform and an applica-
tion with intermediate graphics complexity for optimal re-
sults on almost any modern Android phone. Virtual reality
certainly should and will be the thing that will shape the
future of computer graphics and gaming.

5. REFERENCES

[1] R. H. Creighton. Unity 3D Game Development by
Example: A Seat-of-Your-Pants Manual for Building
Fun, Groovy Little Games Quickly. Packt Publishing
Ltd, 2010.

[2] A. Indraprastha and M. Shinozaki. The investigation
on using unity3d game engine in urban design study.
Journal of ICT Research and Applications, 3(1):1–18,
2009.

[3] S. Wang, Z. Mao, C. Zeng, H. Gong, S. Li, and
B. Chen. A new method of virtual reality based on
unity3d. In Geoinformatics, 2010 18th International
Conference on, pages 1–5. IEEE, 2010.

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