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CHETTO-RYAN, N., RUHL, L. and WIGGINS, J., 2011. Sex Differenc-
es and Similarities in Video Game Experience, Preferences, and Self-Effi-
cacy: Implications for the Gaming Industry. Current Psychology, vol. 30,
no. 1, pp. 2233.
WALTHER B., MORGENSTERN M. and HANEWINKEL R., 2012. Co-oc-
currence of addictive behaviours: personality factors related to substance
use, gambling and computer gaming. Eur. Addict. Res, vol. 18, no. 4, pp.
167174.
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online game. Journal of Broadcasting & Electronic Media, vol. 50, no. 4,
pp. 651670.
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