Page 29 - Spodbujanje učinkovitega učenja: zbornik povzetkov strokovne konference
P. 29
ija Vidmar IKT-orodji v podporo formativnemu spremljanju
Osnovna šola Frana Albrehta
Kamnik Kahoot! in GoFormative sta orodji, ki učiteljem omogočata popestritev vseh faz
lidija.vidmar@os-fa.si pouka (ugotavljanje predznanja, uvodno motivacijo, podajanje nove snovi, utr-
jevanje snovi), učence pa prek igre na zabaven način spodbujata k zdravi tek-
Zbornik povzetkov strokovne movalnosti in učinkovitemu učenju. Primerni sta tudi za preverjanje in ocenje-
konference Spodbujanje vanje znanja. Obe orodji lahko uporabljamo na spletu in v aplikaciji. Dostopni sta
učinkovitega učenja, prek osebnega računalnika, prenosnika, tablice ali pametnega telefona. Učenci za
Koper, 26. avgust 2020 uporabo ne potrebujejo uporabniških imen in gesel, učitelj pa lahko izbira med
Abstracts of the Professional prosto dostopno ali plačljivo različico. Sestavljene kvize je možno igrati skupaj v
Conference Developing razredu ali pa kot izzive z lastnim tempom prek spleta. Obe orodji imata raznolike
Effective Learning, možnosti zastavljanja vprašanj (kratki ali dolgi odgovori, več izbir, prav ali narobe,
Koper, 26 August 2020 določi vrstni red) in sta združljivi z avdio- in videoposnetki ter s slikami. V spletnih
učilnicah Microsoft Teams in Google Classroom se lahko sestavljeni kvizi igrajo kar
znotraj učilnice. Učitelj lahko sproti spremlja napredek učencev, zbrane analize pa
lahko prenese na svoj računalnik v obliki dokumenta pdf ali Excelove tabele. Obe
orodji imata strokovno- tehnično podporo in možnost sodelovanja ter izmenjave
kvizov z učitelji z vsega sveta. V času pouka na daljavo sta učiteljem obe orodji
brezplačno omogočili uporabo vseh funkcij. V prispevku avtorica na konkretnem
primeru predstavi obe orodji, udeležencem omogoči pogled učenca in pokaže
uporabnost zbranih rezultatov.

Ključne besede: Kahoot, GoFormative, formativno spremljanje

ICT Tools as a Support for Formative Assessment

Kahoot! and GoFormative are tools which enable a teacher to make all lesson
stages (prior knowledge assessment, introductory motivation, new topic presen-
tation, topic revision) more interesting and stimulate effective learning and a
healthy measure of competitiveness in students in an entertaining way through
a game. They are also suitable for knowledge assessment and evaluation. Both
tools can be used online or through an application. They are available on personal
computers, laptops, tablets or smart phones. Students do not need user names
and passwords and a teacher can choose between the free or payable version of a
tool. Previously prepared quizzes can be played together in a classroom or online
as self-paced challenges. Both tools offer diverse possibilities for asking questions
(short or long answers, multiple choice, true or false, correct order) and can be
merged with audio and video recordings, and pictures. In online classrooms Mi-
crosoft Teams- and Google Classroom-prepared quizzes can be played in the on-
line classroom itself. A teacher can supervise students’ progress, and the collected
analyses can be downloaded to their computer in the form of a pdf document or
excel table. Both tools have professional-technical support and have the possi-
bility of cooperation and sharing quizzes with other teachers all over the world.
During the period of distance teaching both tools enabled teachers to use all its
functions free of charge. In the article, the author presents both tools, including
concrete examples, and enables the participants to take a look at the students’
view of online classrooms and shows the usefulness of collected results.

Key words: Kahoot!, GoFormative, formative

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